Skip to content

What is a low power SPI display and how does it work for embedded projects?

admin· · Gremir Models Journal

A low power SPI display is a type of screen that uses the Serial Peripheral Interface (SPI) protocol for communication and is specifically designed to consume minimal electrical energy, typically in the microamp to low milliamp range during operation. For embedded projects, these displays work by offloading the graphics rendering to a small onboard controller, which communicates with the host microcontroller over just four wires—MOSI, MISO, SCLK, and a chip select line. The key to their low power lies in the display technology itself: most use passive-matrix LCD or OLED panels that only draw current when pixels are actively changing state. For example, a typical 1.3-inch monochrome OLED with an SPI interface, like the SH1106 driver, consumes around 20 milliamps during full-on operation but drops to under 10 microamps in sleep mode. In contrast, a standard TFT LCD using parallel interface can draw 50 to 100 milliamps even when idle. This efficiency is critical for battery-powered devices like wearables, sensor nodes, or portable medical gear, where every microamp-hour matters. The SPI protocol itself contributes to power savings because it operates at low clock speeds—often 1 to 10 MHz—and uses a simple master-slave architecture that avoids the overhead of more complex buses like I2C or USB. When you need a display that can run for months on a coin cell battery, a low power SPI display is the go-to choice because it balances readability with energy frugality.

The hardware architecture of a typical low power SPI display is built around a dedicated display driver IC, which is the real brains of the operation. Take the SSD1306, a common driver for 128x64 pixel OLEDs. This chip integrates a 1KB SRAM buffer, a charge pump for generating the necessary voltage (around 7 to 15 volts for OLED pixels), and a SPI interface that can run at up to 10 MHz. The host microcontroller sends commands and pixel data over the SPI bus, but once the frame is written to the driver's buffer, the microcontroller can go into deep sleep while the driver handles the display refresh. In practice, this means the host might only wake up for 1 to 2 milliseconds to update a small portion of the screen, then go back to sleep, drawing negligible current. For example, if you update a 128x64 monochrome display once per second, the average current draw from the host side can be as low as 5 to 10 microamps, while the display itself sits at around 15 milliamps during the update burst. This is a stark contrast to a parallel TFT display, which requires constant data streaming and often keeps the host busy for tens of milliseconds per frame. The driver IC also handles power management internally—many support multiple sleep modes, partial display updates, and even hardware scrolling, which reduces the need for the host to send repeated data. For instance, the SSD1306 has a "Display Off" command that drops current consumption to under 1 microamp, while the "Charge Pump Off" mode can further reduce leakage. This granular control lets you tailor power usage to the exact needs of your application.

From a software perspective, driving a low power SPI display involves a few key techniques that directly impact energy efficiency. The SPI bus itself is inherently low power because it uses push-pull drivers that only draw current when switching states. However, the real savings come from how you manage the data transfer. Most embedded libraries, like Adafruit's GFX or U8g2, allow you to send only the changed pixels instead of the entire frame buffer. For example, if you have a temperature sensor updating a single digit on a 7-segment-style display, you can send just the 8x8 pixel block for that digit, which takes about 8 bytes of SPI data. At 4 MHz SPI clock, that transfer takes 16 microseconds, drawing around 2 milliamps from the host during that burst. If you do this once every 10 seconds, the average current from the SPI activity is a mere 0.0032 milliamps. Compare that to a full frame update of 1024 bytes (for a 128x64 display), which would take 2 milliseconds and draw 2 milliamps continuously—that's 0.4 milliamps average if done every second. The difference is over 100x. The driver IC also supports commands like "Set Display Start Line" and "Set Page Address," which let you update arbitrary regions without touching the rest of the buffer. This is crucial for battery life: a typical CR2032 coin cell has a capacity of 225 mAh, so a device that averages 10 microamps could run for over 2.5 years, while one that averages 1 milliamp would last only 9 days. The software stack must also handle the SPI chip select pin correctly—leaving it high when not in use prevents the display from listening to stray data, which can cause unwanted pixel changes and current spikes.

The choice of display technology within the low power SPI category is not uniform. There are three main types: monochrome OLED, passive-matrix LCD (like STN or FSTN), and e-paper (e-ink) displays. Each has distinct power profiles and trade-offs. Monochrome OLEDs, such as those using the SSD1306 or SH1106, offer high contrast and fast response times (under 1 microsecond), but they consume about 15 to 25 milliamps when fully lit, dropping to 1 to 10 microamps in sleep. Passive-matrix LCDs, like the Nokia 5110 style (using PCD8544 driver), draw about 6 to 10 milliamps with the backlight on, but the backlight itself can be a major power hog. If you turn off the backlight and use reflective mode, the LCD itself draws only 200 to 500 microamps during updates, and near zero when static. However, the contrast is poor in low light. E-paper displays, like those using the IL3820 or SSD1675 drivers, are truly zero-power when static—they only draw current during page refreshes, which take 1 to 3 seconds and consume 20 to 30 milliamps. For a once-per-hour update, the average current is under 10 microamps. But e-paper has slow refresh rates (hundreds of milliseconds) and limited color depth (usually black, white, and red). The table below summarizes these trade-offs for a typical 1.5-inch display:

Display Type Driver IC Active Current (mA) Sleep Current (µA) Refresh Time (ms) Best Use Case
Monochrome OLED SSD1306 15-25 1-10 1-5 Fast updates, high contrast
Passive LCD (no backlight) PCD8544 0.2-0.5 <1 10-50 Ultra-low power, outdoor
E-paper IL3820 20-30 (during refresh) <1 1000-3000 Static info, long battery life
Color TFT (SPI) ST7735 50-80 10-50 10-20 Color graphics, higher power

The SPI interface itself contributes to power efficiency through its physical layer characteristics. Unlike I2C, which uses open-drain drivers with pull-up resistors that constantly draw current when the bus is idle, SPI uses push-pull drivers that only draw current during signal transitions. At a typical 4 MHz clock, the dynamic current for each SPI line is about 0.5 to 1 milliamps per MHz, so a full 4-wire bus might draw 4 to 8 milliamps during active transfer. But because transfers are short—often under 100 microseconds—the average current is tiny. For example, sending 100 bytes at 4 MHz takes 200 microseconds, drawing 4 milliamps, which averages to 0.8 microamps if done once per second. The chip select line also helps: when it's high, the display's input buffers are tri-stated, so they don't load the bus. This is a distinct advantage over parallel interfaces, where the data lines are always active and can draw leakage current. The SPI bus also supports multiple slaves on the same bus, each with its own chip select, so you can add sensors or memory without extra power overhead. The clock polarity and phase (CPOL and CPHA) can be configured to match the display's requirements, but most modern drivers default to mode 0 (CPOL=0, CPHA=0), which minimizes transitions when the clock is idle.

Power management in the host microcontroller is equally important. Most modern MCUs, like the STM32L0 series or ESP32, have multiple sleep modes that can be leveraged. For instance, the STM32L031 can run at 1.8 volts and draw 0.2 microamps in standby mode, with a 4 microsecond wake-up time. When you need to update the display, you can wake the MCU, configure the SPI peripheral (which draws about 1 milliamp at 4 MHz), send the data, then go back to sleep. The total energy per update can be calculated as: E = (I_active * t_active) + (I_sleep * t_sleep). For a 100-byte update at 4 MHz, t_active is about 200 microseconds plus overhead for GPIO setup and command bytes, say 500 microseconds total. At 1 milliamp active current, that's 0.5 microamp-seconds. If the MCU sleeps at 0.2 microamps for the remaining 999.5 milliseconds, the sleep energy is 0.2 microamp-seconds. So the total per update is 0.7 microamp-seconds, which averages to 0.7 microamps at 1 Hz update rate. This is why low power SPI displays are so effective—they allow the MCU to spend 99.95% of its time in deep sleep. The display driver itself also has sleep modes. For example, the SSD1306's "Display Off" command shuts down the charge pump and oscillator, dropping current to under 1 microamp. You can toggle this between updates, but be aware that the wake-up time for the charge pump is about 100 microseconds, which adds to the active time. In practice, many developers leave the display in sleep mode between updates, waking it only when new data is ready.

Real-world embedded projects demonstrate the practical power savings. Consider a wireless temperature and humidity sensor that sends data to a cloud service every 10 minutes. The sensor uses an ESP32 with a 0.96-inch OLED (SSD1306, SPI). The ESP32 wakes up, reads the sensor (1 millisecond), updates the display (2 milliseconds with partial update), sends data over Wi-Fi (100 milliseconds at 80 milliamps), then goes to deep sleep (10 microamps). The display update itself consumes about 15 milliamps for 2 milliseconds, or 30 microamp-seconds. The Wi-Fi transmission dominates at 8,000 microamp-seconds. But without the display, the average current would be 10 microamps; with the display, it's about 10.5 microamps—a negligible increase. If you used a color TFT with parallel interface, the display alone would draw 50 milliamps constantly, adding 50,000 microamp-seconds per update, raising the average to 60 microamps, which would cut battery life from 2.5 years to 5 months. Another example is a wearable step counter using a nRF52840 with a 1.3-inch e-paper display. The e-paper only updates when the step count changes, say every 10 steps. Each update takes 1.5 seconds at 25 milliamps, consuming 37.5 milliamp-seconds. If the user takes 10,000 steps per day, that's 375 milliamp-seconds per day, or 0.1 milliamp-hours. The nRF52840 in sleep mode draws 1 microamp, so the total daily consumption is about 0.1 mAh + 0.024 mAh = 0.124 mAh. A 200 mAh battery would last 1,612 days, or 4.4 years. The SPI interface here is critical because it allows the MCU to stay in sleep mode while the e-paper driver handles the long refresh cycle independently.

The mechanical and electrical design of the display module also matters. Most low power SPI displays come on small PCBs with a 2.54mm pitch header, but some are flexible or have integrated FPC connectors. The power supply is usually 3.3 volts, but some OLED modules have a built-in boost converter that can run from 1.8 to 5.5 volts. The charge pump in the SSD1306 generates a 7 to 15 volt supply for the OLED pixels, which is why the active current is higher than an LCD. However, the efficiency of these charge pumps is typically 70 to 80 percent, so a 15 milliamps input at 3.3 volts yields about 5 milliamps at 10 volts for the pixels. The display's refresh rate is also configurable—most drivers support from 60 to 120 Hz, but lower rates save power. For static content, you can set the refresh to 60 Hz, but for dynamic content, 100 Hz reduces flicker. The contrast and brightness registers can be adjusted to trade off readability for power. For example, setting the SSD1306's contrast register to 0x7F (mid-range) instead of 0xFF (full) can cut current by 30 to 40 percent. The display's operating temperature range is typically -40 to +85 degrees Celsius, but the charge pump efficiency drops at low temperatures, increasing current draw by up to 20 percent at -20 degrees Celsius.

From a reliability standpoint, low power SPI displays are robust because they use fewer connections than parallel interfaces. The 4-wire SPI bus is less prone to signal integrity issues, and the chip select line prevents bus contention. The driver ICs are usually manufactured in 0.18 or 0.13 micron CMOS processes, which have low leakage currents. For example, the SSD1306 has a typical leakage of 0.1 microamps in sleep mode, but this can increase to 1 microamp at 85 degrees Celsius. The display's lifetime is also a factor: OLEDs have a typical brightness half-life of 10,000 to 20,000 hours at full brightness, but this can be extended to 50,000 hours if you run them at lower contrast. E-paper displays have a virtually unlimited static lifetime, but the refresh cycles degrade the electrophoretic fluid after about 1 million updates. For a wearable that updates every 10 minutes, that's 1.4 million updates over 10 years, which is close to the limit. The SPI interface itself has no wear-out mechanism, but the connector pins can corrode in humid environments. Using a conformal coating or a sealed module can mitigate this.

Integration with common embedded platforms is straightforward. On Arduino, the SPI library is built-in, and you can use the `SPI.begin()` and `SPI.transfer()` functions. The chip select pin is typically set high when not in use. For example, to update a 128x64 OLED, you send a command byte followed by data bytes. The driver expects a specific sequence: set the page address, set the column address, then send the data. The data is sent as 8-bit bytes, with each bit representing a pixel. The display's buffer is organized as 8 pages of 128 bytes each, so a full frame is 1024 bytes. A typical update loop looks like this: `digitalWrite(cs, LOW); SPI.transfer(0x00); // command mode; SPI.transfer(0xB0); // set page; SPI.transfer(0x00); // set column low; SPI.transfer(0x10); // set column high; for (int i=0; i<1024; i++) { SPI.transfer(buffer[i]); } digitalWrite(cs, HIGH);`. This takes about 2 milliseconds at 4 MHz. For partial updates, you only send the pages that changed. On STM32, you can use the HAL_SPI library with DMA, which reduces CPU involvement. The DMA controller can send the entire buffer while the CPU sleeps, further reducing power. For example, the STM32L0's DMA can transfer 1024 bytes at 4 MHz in 2 milliseconds, drawing 1 milliamp from the DMA controller, but the CPU can be in sleep mode during that time, drawing 0.5 microamps. This is a 50 percent power reduction compared to CPU-driven transfers.

Reserve Your Numbered Edition.

Each Gremir release is capped at 500 units. 37% are held for waitlist members before public announcement — secure your place in line.

Join the Waitlist